3D artist with at least 3 years experience in modeling, rendering and texture mapping. Must be proficient with Solidworks.
2D game artist with at least 2 years experience in sprite animations, character creation and level creation. Must be proficient with Illustrator and Photoshop. Must be familiar with SVG format.
Must be proficient with Solidworks, Rhino3D, Photoshop and Illustrator. Experience with CNC and CAM preferred.
Must be proficient in CAM programming, preference in RhinoCAM, ArtCam, FlashCut CNC preferred.
Programmer with experience creating multimedia apps for Android devices.